| Action | Key | Alternate |
|---|
Click a key, then press the new key or click with the mouse button you want. Backspace clears it, Esc cancels.
| Action | Button | Alternate |
|---|
Click a box, then press the controller button you want. Backspace clears it, Esc cancels.
How much the sticks do for how far you push them. Centre is how much small pushes count, max how quickly a bigger push builds to the full amount: a low centre gives fine control near the middle and still a full turn at the edge. The dashed line is a straight response.
| Action | Button |
|---|
| Paddle | Sweep your hands back, low at your sides. Faster strokes, more speed |
| Steer while paddling | Paddle harder on one side |
| Pop up | Stand up for real as the wave picks you up |
| Surf | Lean your head and body to carve and trim |
| Crouch | Crouch for real; stand up fast at the lip to hop |
| Longboard | Walk forward or back |
| Thumbstick | Fallback: forward to paddle, sideways to steer or lean |
How hard the board carves and trims for how far you lean. Centre is how much small movements count, max how quickly a bigger lean builds to a full turn: a low centre and a high max keep small wobbles gentle and still let you turn hard. The dashed line is the old straight response. You can change these in VR too, and see where your own lean sits on the graph.
On a phone or tablet, held sideways. Where your finger first touches decides what it does until you lift it, so a paddle stroke that starts high on the right and runs down into the look area never turns the view.
| Paddle | Swipe down beside the board: on the left for your left arm, high on the right for your right arm. Faster swipes are harder strokes |
| Steer and carve | Tilt the phone left and right |
| Trim, stall, walk | Tilt it forward and back (the way you hold it when you start counts as level) |
| Stand up / lie down | Swipe up on the board to stand; swipe down on it to go back to paddling |
| Duck dive | While paddling, swipe down on the board and keep your finger there |
| Sit up | Tap the board while paddling (tap again to lie down) |
| Look around | Drag in the bottom right corner |
| Crouch | The Crouch button on the left (it stays on until you tap it again) |
| Tricks | Hold Snap on the left and swipe sideways in the look area: quick for a snap or tailslide, long for a cutback |
| Pause, lineup | The buttons at the top left |
Tilt your phone: the dot should follow it (right edge down moves it right, top edge away from you moves it up).
Hold the phone the way you play, then recalibrate: that becomes level, and the game works out which way up the screen is from which edge is higher. If tilting still steers the wrong way (some tablets), turn the directions until the dot follows your tilt.
How much tilting the phone does. Centre is how much small tilts count, max how quickly a bigger tilt builds to the full amount.
Takes effect after a reload.